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0
votes
Not Reproducible

[GPU PLM] Radeon Pro denoiser runs out of memory and crashes the editor ...

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.3.0f1, 2019.4.9f1

Steps to reproduce: 1. Open any existing project 2. Navigate to the lighting window 3. Make sure that lightmapper is set to Progres... Read more

1
votes
By Design

[2D] Sprite created with SpriteDataAccessExtensions is not dynamically b...

2D

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Aug 20, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce: 1. Open the project from the attached file "1271968.zip" 2. Open SampleScene 3. Go to Window > Analysis > Frame De... Read more

0
votes
Fix In Review

Selecting an item in a ListView while holding 'Shift' selects a range of...

UI Toolkit

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached "case-1272856.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any item (for e... Read more

0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work and produces asserts

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.9f1

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Duplicate

[CPU PLM] Radeon Pro denoiser does not work

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Fixed

[PLM] Radeon Pro denoiser produces artifacts when using HDR lightmaps

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open any existing project 2. Enable advanced filtering 3. Select Radeon Pro as denoiser 4. Bake the lighting... Read more

8
votes
Fixed

[DOTS][NetCode] New client doesn't receive information about the old cli...

Package: Unity Netcode

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Jul 23, 2020

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Version/s: 0.2.0-preview.5

How to reproduce: 1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube" 2. Create a server build (Check ... Read more

0
votes
By Design

Managed code stripping strips Animation Rigging Scripts when building wi...

Build Pipeline

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Aug 24, 2020

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Version/s: 2019.4, 2019.4.6f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "AnimationBug2.zip" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3... Read more

0
votes
Fixed

[GPU PLM] Optix denoiser produces noisy results

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch) 2. Make sure that lightmapper is set t... Read more

0
votes
Fixed

[GPU PLM] OIDN produces noisy results

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch) 2. Make sure that lightmapper is set t... Read more

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