Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a21
Issue ID
1272950
Regression
Yes
[GPU PLM] Optix denoiser produces noisy results
Steps to reproduce:
1. Download and open PixarKitchen project (pull denoiser-trouble branch)
2. Make sure that lightmapper is set to Progressive GPU
3. Enable advanced filtering
4. Select Optix as denoiser
5. Bake the lighting
6. Notice that the output is still noisy in places
Notes:
- Regression introduced in 2020.1.0a24
- Does not reproduce in 2019.4.9f1
- Reproduces in 2020.1.4f1, 2020.2.0a19
- Mostly affects the GPU lightmapper, although CPU lightmapper output also exhibits some noise
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment