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0
votes
Won't Fix

Disabling a gameObject and then immediately re-enabling prevents Update...

Scene Management

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Jul 05, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: both objects are properly animatin... Read more

0
votes
Fixed

mono_get_runtime_build_info crashes Unity when opening project

Themes

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Jul 02, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Download attached project "Stellar Trail.zip" and open in Unity Expected Result: Unity Editor loads project Actua... Read more

0
votes
Fixed

Camera stops rendering when the pixel rect is changed

WebGL

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Jul 05, 2017

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Version/s: 5.6.2f1

The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more

0
votes
Duplicate

UGUI Text Component causing a memory leak

UI

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Jul 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open attached project (TestSharedUIProject) 2. Open scene "HudText.unity" and open profiler 3. Click "profile... Read more

0
votes
Fixed

There is no Facebook or WebGL Platform Dependent Compilation define dire...

Facebook Gameroom

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Jul 01, 2017

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Version/s: 5.6.2f1

https://docs.unity3d.com/Manual/PlatformDependentCompilation.html Steps to reproduce: 1. Create a new project 2. Create a new scrip... Read more

0
votes
Fixed

[VR Oculus Compositor Splash] Particle System does not work on Build whe...

XR SDK

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Jul 04, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; -Notice particle system works. 4. Exit Play mode; ... Read more

0
votes
Fixed

overrideSorting property is not set if an object was parented to a Canva...

UI

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Apr 27, 2017

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Version/s: 5.6.0f3

If the game object was first parented to a Canvas and then the Canvas component was added to it, the overrideSorting property cannot... Read more

1
votes
Not Reproducible

[Perforce] Certain files are modified in Unity without being checked out

Version Control

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Jul 04, 2017

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Version/s: 5.6.1p4

Steps to reproduce: 1. Set up a Perforce server. (local will do.) 2. Create a repository and copy the project to the Perforce repo.... Read more

3
votes
Not Reproducible

NavMesh Surface references a baked area from the prefab instead of most ...

AI Navigation

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Jul 04, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project attached by the QA 2. Open "Main" scene if not opened 3. In hierarchy window select "Plane" game objec... Read more

4
votes
Fixed

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...

uGUI

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Jul 05, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Cube" in hieararchy 4. Add RectTransform component 5. ... Read more

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