Search Issue Tracker
[XR SDK] [URP] Shadergraph Skybox shader is not being cleared when Singl...
Reproduction steps: 1. Open the attached project ("1338441R.zip") 2. Open the "ShadergraphSkyboxOneColor_XR" scene 3. Enter Play mod... Read more
[HDRP] DLSS documentation issues and default value OptimalSettings
This fogbugz is to track a few we already discussed with Kleber: * Documentation Is lacking a small step before Allow DLSS, to enabl... Read more
[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests
Reproduction steps: 1. Open attached project "unity.zip" 2. In Test Runner window, switch to PlayMode 3. Run all tests Expected res... Read more
Building a project for WebGL throws build errors when having the Analyti...
How to reproduce: 1. Open the attached project "AnalyticsWebGLError.zip" 2. Build the project for WebGL Expected result: The build ... Read more
Local server for WebGL Build&Run broken
-e: the server can't either be reached at all or the content doesn't get delivered properly --works with 2021.2.0a17, starts failing... Read more
[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...
Steps to reproduce: 1. Create new project 2. Add particle system to the scene 3. Change Start Colour field type to Gradient 4. Move... Read more
[WebGL] Player crashes when Unity IAP is initialized and full exception ...
Reproduction steps: 1. Open the attached project ("WebGL2019.zip") 2. Switch to WebGL platform 3. Build an Run "SampleScene" scene -... Read more
Scrollbar doesn't take into account that an overwritten TextAreaAttribut...
Reproduction steps: 1. Open the attached "TextAreaAttributeProject.zip" project 2. In the Hierarchy, select the "TestObject" Prefab ... Read more
[Input System] State errors are printed to the Console when having an ac...
How to reproduce: 1. Open the attached project "Sample Input Bug Project.zip" 2. Open SampleScene 3. Enable the 'Example: Two Bindin... Read more
Simple Ribbon or Heads and Trails templates do not render when using DX ...
Reproduction Steps: 1. Open user attached Project 2. Create a Ribbon System VFX effect and place it in the Scene 3. Press Play 4. Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default