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0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

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Nov 05, 2019

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Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volume... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

9
votes
Fixed

OnVideoCaptureResourceCreatedCallback does not get called when passing i...

Windows

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Oct 30, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Connect the webcam to a computer2. Open the "SampleScene" in the attached "case_1192027_repro" project3. Enter P... Read more

0
votes
Not Reproducible

Services IAP tab Import feature points at broken unpackaged IAP/UDP assets

Analytics

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Nov 05, 2019

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Version/s: 2019.2.0a1, 2019.3.0b10

Services IAP tab Import feature points at broken unpackaged IAP/UDP assets Current result:After enabling IAP in a project from ihe s... Read more

8
votes
Fixed

[URP] The anti-alias quality settings value is changing without user int...

Package: SRP Lightweight Template

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Oct 31, 2019

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Version/s: 6.9.0

To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi):1) Open the attached project and SampleSce... Read more

9
votes
Fixed

[iOS] Launch Images have been deprecated in Xcode

iOS

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Oct 29, 2019

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Version/s: 2018.4, 2018.4.12f1, 2020.1

How to reproduce:1. Build any project for iOS2. Build the generated project in Xcode3. Check the warnings in Xcode Actual result: Un... Read more

0
votes
Fixed

[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...

Package: Scriptable Render Pipeline HD

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Nov 01, 2019

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Version/s: 4.1.0-preview

How to reproduce:1. Create new HDRP project2. Select Window -> Analysis -> Frame Debugger3. Click Enable button in Frame Debug... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

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Nov 02, 2019

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Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more

0
votes
Fixed

[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...

IMGUI

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Nov 05, 2019

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Version/s: 2019.3.0b10

The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

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