Search Issue Tracker
Fixed
Votes
0
Found in
2019.1.0a13
2020.1.0a14
Issue ID
1200912
Regression
No
Stacktrace window remains open and text disappears when target platform changes (android logcat)
To Reproduce:
- Open a new unity project
- Install "Android logcat" from the package manager (windows -> Package Manager)
- Open the build settings (File -> Build Settings)
- Switch target platform to android (Android -> Switch Target)
- Open the android logcat window (Window -> Analysis -> Android Logcat)
- Go back to the Build Settings and change the target to "PC, Mac & Linux standalone"
Expected result:
The logcat window should close
Actual result:
The Text Disappears
Platforms tested:
Windows and Mac
Affected versions
2020.1.0a14, 2019.3.0b12, 2019.1.0a13
Unaffected versions
2017.4.30f1, 2018.4.12f1
Note:
Versions before 2019.3.0.a1 doesn't support android logcat
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Add comment