Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.0.0, 2.0.3, 2.0.2
Issue ID
1201073
Regression
No
[Sprite Editor] Properties under "PixelPerfectCamera" are misaligned when its preset is created
Properties under "PixelPerfectCamera" are misaligned when preset of "PixelPerfectCamera" component is created, refer the attached screenshot
Steps to repro:
1. Create a new project
2. Window > Package Manager > 2D Pixel Perfect(3.0.0) > Install
3. Hierarchy > Main Camera > Add Component > Pixel Perfect Camera
4. Create preset of PixelPerfectCamera
5. Assets > PixelPerfectCamera
Actual Result:
Properties are misaligned
Expected Result:
Properties are aligned
Reproducible on:
2020.1.0a15, 2019.3.0f1
Note: 2D Pixel Perfect 2.0.2 is introduced in unity 2019.3.0a10
Package Found version: 3.0.0, 2.0.3, 2.0.2
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Resolution Note:
It has something to do with how the preset inspector calculates automatic layout. Won't fix as it's so minor and cosmetic only.