Search Issue Tracker
Fixed in 4.0.2
Votes
0
Found in [Package]
4.0.0, 3.0.8, 3.0.5, 3.0.2
Issue ID
1201061
Regression
No
[Sprite Editor] Label and Sprite name overlaps with its input field when preset of "Sprite Library Asset" is created
Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer attached screenshot
Steps to repro:
1. Create a new project
2. Window > Package Manager > 2D Animation(4.0.0) > Install
3. Project > Create > Sprite Library Asset (Experimental)
4. Add Category List in the Inspector
5. Expand Category List and Give Size to 5
6. Create preset of "New Sprite Library Asset"
7. Select "SpriteLibraryAsset" preset in the project window
Actual Result:
Category List Label and Sprite name overlaps with its input field
Expected Result:
Label and sprite name should be visible clearly
Reproducible on:
2020.1.0a15, 2019.3.0f1
Note: 2D animation package 3.0.2 is introduced in unity 2019.3.0a10
Package Found version: 4.0.0, 3.0.8, 3.0.5, 3.0.2
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
Resolution Note (fix version 4.0.2):
Verified fix in the Unity:
Version: 2020.1.0a21.2690
Revision: trunk 4ea9a24ebde1
Built: Thu, 23 Jan 2020 03:51:25 GMT