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[IL2CPP] GetOpenFileName returns an empty string in player build
To reproduce:1) Open the attached project and scene2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP3) Build ... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce:1. Open the attached "Repro1190930.zip" project2. Double click on "New Animator Controller" Animation Controller3. ... Read more
[Animation] "AnimationUtility.SetEditorCurve" has poor performance
Reproduction steps:1. Open "1194610" project2. Select "CopyClipScriptableObject" in the Project Window3. Open the Profiler and start... Read more
UnityEvent's type from a derived class is not displayed in the inspector
Steps to reproduce:1. Open the project attached by the user ("2018.4.8f1_toMigrate.zip")2. Open "SampleScene"3. Click on the "Main C... Read more
[TMP] Setting the 'Overflow' setting to 'Truncate' for long lines of tex...
How to reproduce:1. Open user-submitted project (TextMeshProCrash2)2. In SampleScene Hierarchy window select the Canvas/Text (TMP)3.... Read more
[Improved Prefab] Blue highlight is missing on making changes in prefab ...
Blue highlight is missing on making changes in prefab of SpriteShapeProfile 1. Create a new Project2. Open Window > Package Manag... Read more
Terrain does not cast Shadows when "Draw Instanced" option is enabled in...
How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Terrain" GameObject in the Hierar... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more
[2D SpriteShape][Preset] Reset functionality is not working on Preset of...
Reset functionality is not working on Preset of SpriteShapeProfile 1. Create a new Project2. Open Window > Package Manager3. Clic... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
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