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Shader fails to compile when 2 equality tests are made and stored back i...
To reproduce: 1. Download and open attached "VertexIDTest.zip" project. 2. Select the "VertexIDTest" shader from the project view. ... Read more
[IME] Unity does not recognize Schwa symbol ("ə" , "Ə")
To reproduce: 1. Open a new Unity project 2. Create a text component 3. Change keyboard to Azerbaijani Latin 4. Try to write the Sch... Read more
[Android] Building Oculus app with gradle thows attribute collision error
Reproduction steps: 1) Open user's attached project 2) Try to Build and run with Gradle build system -- Notice that build fails with... Read more
NavMeshAgent sometimes ignores NavMeshObstacle above the NavMeshLink
Steps to reproduce: 1) Download attached project 'NavMeshComponents-master copy.zip' and open in Unity 2) Open 'Test' scene 3) Pres... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
UI objects are invisible in scene after instantiating them through script
How to reproduce: 1. Open attached Unity project "BugExample2" 2. Load "MainScene" scene 3. Enter the play mode 4. Press "Button" bu... Read more
Objects activated during run time are not rendered
How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more
[HLSLcc] bfi instructions with mask operators are incorrectly translated...
Reproduction steps: 1. Open project attached (ComputeBitOpTest.zip) 2. Open scene "Test". 3. Open project settings and change Graphi... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project. 2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded ... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce: 1. Create new project 2. Press CTRL + B 3. When you are asked where to build just leave file name blank and pre... Read more
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