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Fixed in 2017.2.0f3

Fixed in 2017.1.X



Found in


Issue ID




[Regression] Build and Run tries to create Standalone executable named "Assets" which results in Assets folder being deleted

Build Pipeline


Steps to reproduce:
1. Create new project
2. Press CTRL + B
3. When you are asked where to build just leave file name blank and press cancel
4. Press CTRL + B again

Result: Unity starts to create a build with "Assets" name, and as result Assets folder is deleted - and the user loses all his data.
Expected result: It should always ask for the build name until you provide one.

Reproduced on: 2017.2.0b1, 2017.2.0b2, 2017.0b3, trunk
Regression found in: 2017.2.0a4
Not reproducible on: 2017.2.0a3, 2017.1.0f3

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