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2
votes
Fixed

Performance regression with Guids in HashSets and .Net 4.6

Mono

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Jul 13, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open user attached project (GuidPerformanceRegression) 2. Test the "GuidPerformanceComparison" 3. Notice that... Read more

3
votes
Fixed

[iOS][VR] VR shaders are included in Builds even though VR support is di...

iOS

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Jul 13, 2017

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Version/s: 5.6.1p3

VR shaders seem to be included in builds even when VR support in Player Settings is disabled. The easiest way to see that this is h... Read more

0
votes
Fixed

System.Numerics is missing in Experimental (.NET 4.6 Equivalent)

Mono

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Jul 13, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open User's attached project "NET Test.zip" 2. Look at Console Result: Error in the Console: error CS0234: T... Read more

1
votes
Fixed

Typo in WebGL's Publishing Settings

Themes

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Jul 13, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open a new Unity project 2. Edit --> ProjectSettings --> Player 3. Choose WebGL settings 4. In Publishing Settings,... Read more

0
votes
Duplicate

Adding a script with "Add Component" crashes Unity

Editor - Other

-

Jul 13, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MinimalReproProject.zip" 2. Click on the Main Camera in the Hierarchy window 3. In the Inspector window click... Read more

0
votes
Fixed

Mesh with a NaN input position crashes the Editor when assigning it to ...

Graphics - General

-

Jul 13, 2017

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Version/s: 5.6.2p1

Steps to reproduce: 1. Open the attached project 2. Create a 3d game object 3. Add a MeshCollider component 4. Drag the mesh placed ... Read more

0
votes
Won't Fix

Floating Window doesn't relocate after Default Layer is selected

Themes

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Jul 03, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Create new Unity project 2. Open Lighting Settings window (Window -> Lighting -> Settings) 3. Drag Lighting Set... Read more

0
votes
Fixed

[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...

Deployment Management

-

Jul 14, 2017

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Version/s: 5.3.7p4

To reproduce: 1. Open attached project 2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: sc... Read more

0
votes
Fixed

When project has compiling error, some prefabs get broken GUI and spams ...

Asset and Scene Management

-

Jul 14, 2017

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Version/s: 2017.2.0b3

How to reproduce: 1. Open the attached project or download "Toy Car Game" from Asset Store 2. Notice that it has one compilation err... Read more

2
votes
Fixed

An app with a 360-degree video and enabled Gear VR does not move smoothl...

Mobile

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Jul 13, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project; 2. Enable VR and set to Oculus in Player Settings; 3. Build the scene "Main" on a ... Read more

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