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Emissive custom PBR ShaderGraph material only works for primitive Unity ...
How to reproduce:1. Open the user's originally attached project (GIContributionBug.zip)2. Make sure GiContributionBug scene is loade... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
[Unity Physics] Collisions do not work and errors are thrown when enteri...
How to reproduce:1. Open the user-submitted project's Scene2. Enter Play mode Expected result: Tank falls on the Plane and no errors... Read more
[HDRP] Fullscreen Debug Mode does nothing on setting any value after any...
Fullscreen Debug Mode does nothing on setting any value after any option set to Material in Render Pipeline Debug window Steps to re... Read more
90' offset on Generic animation import
Motion files have a 90' offset on Generic animation import. Attached project contains a model file (DefaultMale) and multiple motion... Read more
Fatal error window is thrown when trying to open a Project
Steps to reproduce:1. Open the project attached by the user Expected result: Project is openedActual result: "Fatal error!" window i... Read more
[State Machine] Mecanim enters a state in the statemachine when it has n...
How to reproduce:1. Open attached project ("MecanimBugRepro.zip")2. Open SampleScene scene3. Select AnimationTest Game Object in Hie... Read more
[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce:1. Open attached project2. Run and deploy to Oppo Reno Z device Expected result - camera feed is renderedActual res... Read more
Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce:1. Open the attached "UnityDeferredParticles.zip" project2. Load "SampleScene" scene (found in "Scenes" folder)3. E... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with multiple stack traces when leaving a docked VFX Graph open