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0
votes
Duplicate

[UI] Terrain inspector becomes corrupted and unresponsive when baking pr...

Progressive Lightmapper

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Oct 29, 2019

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Version/s: 2020.1.0a9

Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Select T... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Fixed

Editor crash when Baking Lighting and Terrain Width is significantly lar...

Shadows/Lights

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Oct 20, 2019

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Version/s: 2020.1.0a3, 2020.1.0a9

How to reproduce:1. Open attached project "Case_1192792_repro.zip"2. Select "Terrain" Game Object3. Change the Terrain Length to 104... Read more

0
votes
By Design

Screen.dpi is not consistent in the Editor when using multiple screens w...

IMGUI

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Oct 12, 2019

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Version/s: 2018.2.0a6, 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Reproduction steps:1. Make sure to have screens with different DPI scalings2. Open the attached project named "Case_1191036"3. Enter... Read more

0
votes
Fixed

[UGUI][Profiler] No preview is displayed for UI Profiler objects

Profiling

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Oct 29, 2019

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Version/s: 2017.4.27f1, 2018.3.0b1, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "UICanvas_2017.zip" project and "Main" scene2. Open the "UI" or "UI Details" Profiler and record for a bi... Read more

0
votes
Won't Fix

[UIElements] "Hidden packages visibility" toggle value should be linked ...

Packman

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Oct 29, 2019

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Version/s: 2019.2.0a5, 2019.3, 2020.1, 2020.1.0a11

Reproduction steps:1. Create a New Project2. In the Project window expand the "Packages" folder3. Click on the "Toggle hidden packag... Read more

0
votes
Fixed

[ProBuilder] Bevel edges is generating NullReferenceException in the con...

Package: Probuilder

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Oct 29, 2019

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Version/s: 4.1.0

With default value and taking a Sphere or Torus shape. 1. Create one of these objects via the New Shape PB tool2. Enter in Edge sele... Read more

0
votes
Fixed

[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...

Package: Input System

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Oct 21, 2019

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Version/s: 1.0.0-preview.1

How to reproduce:1. Open the attached "case_1193017.zip" Unity project2. Connect a DualShock controller via USB3. Build and run the ... Read more

0
votes
Fixed

[Package Manager] Fatal Error occurs followed by Editor Crash on closing...

Asset - Database

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Oct 30, 2019

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Version/s: 2019.3.0b9

Fatal Error occurs followed by Editor Crash on closing Unity Editor during the installation of any package Steps to Reproduce: 1. Cr... Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

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