Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a20
Issue ID
1343018
Regression
No
UndoPropertyModification currentValue returns null when changing Material's properties in the Inspector
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Open the Animation Window (Window->Animation->animation)
3. In the Hierarchy, select the "Cube" GameObject
4. In the Animation Window, press the record button
5. In the Inspector, fold out the Material's properties
6. Change the Material's slider values
Expected result: UndoPropertyModification.currentValue doesn't return null
Actual result: UndoPropertyModification.currentValue returns null
Reproducible with: 2018.4.36f1, 2019.4.27f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.1):
UndoPropertyModification.currentValue should now returns valid PropertyModification