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Crash when synchronising keyword space from multiple threads
Assertions fire when using graphic jobs: "Local keyword space index cache out of sync". Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce: 1. Open the attached project "ShaderGraphNames.zip" 2. Open ShaderGraph from Project View 3. Select Vector2 4. Obs... Read more
"The type or namespace name 'ShowResult' could not be found" error is be...
How to reproduce: 1. Open the user's attached "Decode the Code.zip" project 2. Observe the Console log Expected result: No errors f... Read more
UI Toolkit window text disappears and throw MissingReferenceException on...
Steps to reproduce: 1. Create/Open any Unity project 2. Make sure "System Font" Editor Font is selected in Preferences 3. Open Windo... Read more
UI Toolkit window performance regression when resizing/docking windows o...
Steps to reproduce: 1. Create/Open any Unity project 2. Make sure "System Font" Editor Font is selected in Preferences 3. Open Windo... Read more
Editor layout is not remembered when creating a new project
How to reproduce: 1. Create a new Project 2. Change the Editor layout 3. Close the Project 4. Create a new Project 5. Observe the Ed... Read more
Objects are tinted cyan when Environment Lighting Intensity Multiplier i...
How to reproduce: 1. Open the repro project 2. Use ADBV1 (click "no" on the dialog) 3. Accept upgrade (click continue) 4. Open Asset... Read more
IMGUI button presses don't get registered while in a Device Simulator
How to reproduce: 1. Open the attached "1333953.zip" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Change from Game Vie... Read more
[XR][OpenXR][HDRP][DXR] Left eye's shadows are opaque black depending on...
Reproduction steps: 1. Open the user's attached "hdrp_dxr_dlss_vr.zip" project 2. Load the "samplescene" 3. Enter Play mode 4. Put o... Read more
[Addressable] UI isn't responsive when it was loaded using Addressables
How to reproduce: 1. Open the user's attached "test" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press the bot... Read more
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