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[WebGL][Adressables] Second camera turns black in WebGL split-screen build
How to reproduce: 1. Open the attached project ("case_1138775-black-camera.zip") 2. In Build Settings, set the target platform to We... Read more
[HDRP] Lit shader graph gives pink checkerboard texture in a preview whe...
To reproduce: 1. Create a new project 2. Create a new HDRP Lit graph 3. Create "Emission Node" and plug it into Lit Master node valu... Read more
Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...
Steps to reproduce: 1. Open Project "MemoryProfilerBug" 2. Profile Memory on Build with Texture Steaming enabled 3. Take a Snapsh... Read more
Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce: 1. Open attached project ("Cloth.zip") 2. Open scene Scenes/SampleScene.unity 3. Select the Plane GameObject in th... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more
Pressing "f" over the Scene View to focus on a Particle System zooms to ...
How to reproduce: 1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.ph... Read more
Editor crashes with memcpy initializing ECS when entering Play Mode
How to reproduce: 1. Open provided OC project 2. Enter Play Mode ----------------------------- Observe crashing Reproduced with: 20... Read more
AssetDatabase does not refresh asset after Editor restart
Reproduction steps: 1. Open "ResourceDoNotRefresh.zip" project 2. Select "Material1" and change its color to (0,255,0,255) 3. Reop... Read more
Animator window gets stuck in Pan mode when Right mouse button is clicke...
Reproduction steps: 1. Open the attached project named "Case_1140361" 2. In the Animator window click the right mouse button while h... Read more
OnTriggerEnter is called inconsistently when moving a trigger via Input ...
How to reproduce: 1. Open user-submitted project (Test) 2. Enter Play Mode while holding the up arrow key 3. See that OnTriggerEnter... Read more
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