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Mesh renderer draw shadows on terrain when painted as a tree even when t...
Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro: 1. Open atta... Read more
Corrupted Base Layer causes OnStateIK to be called twice
Steps to reproduce: 1. Open user-attached project 2. Select DefaultAvatar in the Hierarchy 3. Add "Animator Controller FAULT" into i... Read more
[UI] Editor crashes after deleting gameobject while Lightmap Preview win...
Steps to repro: 1. Download attached project - https://drive.google.com/open?id=1CUYfEctEbmS1aFEk9ElzGiqzlmQz9J5d 2. Open the proj... Read more
[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...
Steps to reproduce: 1. Open QA attached project 2. Press on the cube 3. Notice that worldPosition and worldNormal output is correct ... Read more
[Android][Google Pixel C] Application using Joystick Controller project ...
1. Open attached "CrashPixel" project 2. Build and run it to Google Pixel C device 3. Leave application running for a few minutes R... Read more
[Linear] [RGB HDR Compressed BC6H] Bad palettes with sources containing ...
Reproduction steps: 1. Open the attached project. 2. Select 'neg_rg.tiff'. 3. Try different Format options in the Inspector and clic... Read more
Editor loses focus to last tab on closing "Collab cannot publish" pop-up
Editor minimizes on closing "Collab cannot publish" pop-up Steps to Repro: 1. Create a new project 2. Window > general 3. Open se... Read more
[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when ...
How to reproduce: 1. Open the attached project 2. Open the "Scene3D.unity" scene Actual result: Unity crashes Reproducible with: 2... Read more
Crash on Joint2D::FetchBodyA when opening scene
How to reproduce: 1. Open the attached project 2. Open the "lvlSkit.unity" scene Actual result: Unity crashes. Reproducible with: ... Read more
[Shaders, MacOS, WebGL] Shader Rendering Incorrectly on remotely downloa...
To reproduce: 1. Open attached project "HairTest.zip" 2. Open "test.unity" scene 3. Enter play mode 4. Observe as a new hair model ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon