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Audio Listener has a drop down menu icon and no drop down menu
Steps to reproduce: 1. Create new project and open it 2. Select Main Camera 3. Check Audio Listener in the Inspector Expected resul... Read more
CanvasRenderer.OnTransformChanged is called when canvas has a parent and...
Reproduction steps: 1. Open project attached (CanvasReproUnity2.zip) 2. Make sure that one of camera position or rotation variable i... Read more
[CustomRenderTexture] Inspector overlap Update Zone values when width is...
Steps to reproduce: 1. Open attached Unity Project "Customrendertexturebug.zip" 2. Select "New Custom Texture" under Project 3. Add... Read more
Material texture becomes zoomed in on a specific model after generating ...
To reproduce: 1. Open repro project(link in edit) 2. Open 'ExampleScene' 3. Make sure that baked data is cleared 4. Generate lightin... Read more
[UI] Incorrect light mode is shown when multiple lights are selected
To reproduce: 1. Create new Unity project, create 2 lights 2. Make sure light have different baking method set (for example: one b... Read more
The TextMeshPro text is not displayed on the screen, the errors appear
Reproduction steps: 1. Download and import "TextMesh Pro" in the project; 2. Go to TextMesh Pro -> Examples ->Scenes in the Project ... Read more
Editor is not launched when using restart function
Reproduction steps: 1. Create a new project. 2.1. Press Menu/Assets/Reimport All. Or 2.2. Open player settings and change API Compat... Read more
OGV file in Video Player not supported in Windows Standalone Build
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Enter Play mode. 4. Observe video playing. 5. Build and Run... Read more
[iOS] Build crashes when adding new data via List.AddRange()
To reproduce: 1. Open project attached by the user 2. Build for iOS with "main" scene included 3. In opened app click on "id" dropdo... Read more
[Android] White screen before splash screen
To reproduce: 1. Deploy and empty project to a device 2. Notice that before the splash screen is shown, the sceen is white for a lit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException