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The TextMeshPro text is not displayed on the screen, the errors appear

Graphics - General


Reproduction steps:
1. Download and import "TextMesh Pro" in the project;
2. Go to TextMesh Pro -> Examples ->Scenes in the Project window;
3. Open some scenes;

Actual result: the text is not displayed on the screen. Also, the errors appear:
MissingMethodException: Method not found: 'UnityEngine.Mesh.Clear'.
NullReferenceException: Object reference not set to an instance of an object

Expected result: the errors should not appear, the text should be displayed on the screen.

Reproduced with: 2017.2.0b2
Not reproducible with: 5.6.2p2, 2017.1.0f3, 2017.2.0a1, 2017.2.0b1
Regression introduced in 2017.2.0b2

Comments (3)

  1. bruno-valli-bnsf

    Oct 25, 2019 19:44

    Very strange for me. It works fine in Unity while debugging. Then I can transfer the application to Microsoft HoloLens 1 and it also displays there, but when I Live Cast from the HoloLens the Live cast does not show any text. Very strange.

  2. poetoaster3006

    Nov 30, 2017 15:52

    I'm using Unity 2017.3.0b10 and there are some issues with Text mesh pro. Some fonts don't display on the screen at all..

  3. sanatan

    Aug 25, 2017 11:36

    this aint fixed, im running the latest beta build and my textmesh pro is not working properly

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