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0
votes
Fixed

Debugger crashes when inspecting invalid memory

Mono

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Aug 07, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a21

Reproduction steps: 1. Open Attached Project and included SampleScene 2. Attach debugger (I used Rider) 3. Set breakpoint on Debug... Read more

0
votes
Won't Fix

[Shadergraph] Renaming a property on the graph with target set to nothin...

Package: Shader Graph

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Aug 07, 2020

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Version/s: Master (b866415201)

Repro steps: 1. Create a new "Blank" shadergraph (make sure it is a "blank" shadergraph so that the target will be set to nothing) 2... Read more

0
votes
Fixed

[XR] Quest crash with URP 10 preview and OpenGLES

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s: 10.0.0-preview.26

Quest applications built with recent Unity trunk and URP 10.0.0-preview.26 hang. The hang does not occur using the same project wi... Read more

2
votes
Fixed

Android launch times increased x4 from URP 8.1.0 to URP 10.0.0-preview.26

Package: Scriptable Render Pipeline Universal

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Aug 08, 2020

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Version/s: 10.0.0-preview.26

Android app start-up time has increased from 5 seconds with URP 8.1.0 to 20 seconds with URP 10.0.0-preview.26 measured on Samsung S... Read more

0
votes
Fixed

[XR Interaction] Assertion error is thrown when Line Type is set to Proj...

Package: XR Interaction

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Jul 29, 2020

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Version/s: 0.9.4-preview

Reproduction steps: 1. Open attached project ("1266781Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expected result: N... Read more

0
votes
Won't Fix

[Netcode] "Received a ghost with an invalid ghost type" errors spam afte...

Package: Unity Netcode

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Jun 19, 2020

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Version/s: 0.2.0-preview.5

How to reproduce: 1. Open the attached "Cuirassiers.zip" project 2. Open "Development" Scene 3. Enter the Play mode 4. Press Tab to ... Read more

3
votes
Won't Fix

ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...

Visual Effects - Legacy

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Jul 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open attached "ParticleSubEmitterIssue" project 2. Press the Play button 3. Observe the Game View window Expec... Read more

1
votes
Fixed

Importing .psb files with vector layers imports textures incorrectly

Package: 2D PSD Importer

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Jul 30, 2020

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Version/s: 2.1.4

How to reproduce: 1. Open the attached project "psbBug.zip" 2. Import the attached .psb file "Rompdeor_char2.psb" 3. Drag the import... Read more

0
votes
Fixed

Automatic "Hold on, busy" dialog makes it very hard to exit play mode if...

Window management

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Aug 04, 2020

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Version/s: 2020.1.0a13, 2020.1.0f1

If you manage to make Update() take a "very long time" (like >3s) in play mode, then it's almost impossible to exit the play mode si... Read more

0
votes
By Design

Hide Soft Keyboard and Hide Mobile Input values are true even when unche...

Package: TextMeshPro

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Aug 07, 2020

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Version/s: 3.0.1

How to reproduce: 1. Open the user's attached "TMPBugReport.zip" project 2. Open the "SampleScene" Scene 3. Expand the "Canvas" Game... Read more

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