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Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...
Steps to reproduce: 1. Open user attached project (TIM_C Blit Working) 2. Go to Project Settings --> Quality settings 3. Turn on Ant... Read more
using "UnityEngine.VR" and "UnityEngine.VR.WSA" do not get updated with ...
Steps to reproduce: 1. Download the attached script("ToBeUpdated.cs") 2. Import it into a new project Expected result: using statem... Read more
Applying/Reverting/Placing a prefab makes transform position and rotatio...
Applying/Reverting/Placing a prefab makes transform position and rotation dirty even if the position and direction of game object wa... Read more
NetworkLobbyManager duplicates elements in hierarchy after a failed call...
This case has two examples on how to reproduce the issue. There are two scenes ("Lobby" and "Lobby2") within the attached project, b... Read more
Crash in VRVuforia::CleanupDistortionMeshData when entering play mode an...
How to reproduce: 1. Open attached project or create an empty project 2. Go to File>Build Settings>Player Settings>XR Settings 3. En... Read more
Prefab with RectTransform does not apply or revert changes properly
Steps to reproduce: 1. Open Unity 2. Create a UI element with a RectTransform and make it into a prefab 3. Press "Apply" on that pre... Read more
Particle collisions are registered more than one time
To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity 2. Open "Particle Collision Debugger" scene 3. Ent... Read more
Animation with SetActive keyframe moves Canvas to other location
To reproduce: 1. Download attached project "AnimationInconsistent.zip" that user sent and open in Unity 2. Open "Menu" Scene 3. Ent... Read more
Color Blend is applied ahead of Alpha Blend
Steps to reproduce: 1. Open attached Unity Project "WeatheMaker.zip" (OC Link) 2. Load Scene "DemoSceneBlank" 3. Enter Play mode 4.... Read more
Crash in output_l when saving the Scene
To reproduce: 1. Open attached project; 2. Open "Ray Home" scene; 3. Delete or change something in the scene; 4. Try to save the sc... Read more
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