Search Issue Tracker
Fixed in 2019.1.X
Votes
1
Found in
5.6.1f1
Issue ID
925313
Regression
No
Crash in output_l when saving the Scene
To reproduce:
1. Open attached project;
2. Open "Ray Home" scene;
3. Delete or change something in the scene;
4. Try to save the scene.
Expected result: Editor does not crash on save.
Actual result: Editor crashes on save.
Note: If you delete "ProBuilder Mesh" in the Hierarchy, Editor does not crash.
Reproduced on versions: 5.5.4p1, 5.6.1f1, 5.6.2p2, 2017.1.0f3, 2017.2.0b2.
Note: On versions 5.5.4p1, 2017.1.0f3 and 2017.2.0b2 Fatal Error was thrown: "Could not allocate memory: System out of memory!"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SHADERPASS has incorrect value when using Shader Graph for Built-In target
- [VFX] Gizmo still incorrectly rendered for a hidden property
- Nested object label indentation is incorrect when using the UI Toolkit Inspector
- Crash on tlsf_free when UI Elements are moved to the side by scrolling
- Setting VideoPlayer.time and pausing results in incorrect player.frame values
Add comment