Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
4.6.3f1
Issue ID
684871
Regression
No
Prefab with RectTransform does not apply or revert changes properly
Steps to reproduce:
1. Open Unity
2. Create a UI element with a RectTransform and make it into a prefab
3. Press "Apply" on that prefab instance
4. Values are marked bold, as if a change was made, but they're not saved yet.
5. Check the prefab in the project view - changes were saved
6. Press "Revert" on prefab instance
7. Nothing happens
Expected: Applying and Reverting prefab instance works properly by either applying changes or discarding them
Actual: Applying changes actually saves them to the prefab, but shows them as unsaved while Revert does nothing at all
Reproduced on: 5.5.4p1, 5.6.2p2, 2017.1.0f3, 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment