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Shader Graph: Shader error in 'PBR Master': undeclared identifier 'GetWo...
Steps to reproduce:1. Open project "Case_1190116" from the attached link2. Navigate to Project -> Shader and open "Water General.... Read more
[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...
How to reproduce:1. Open user-submitted project (BundleMismatchADBV2)2. See that all 3 fbx models are tagged as part of an 'avatar' ... Read more
[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...
Steps to reproduce:1. Open attached "ZoomInBug.zip" project2. Open "Workshop set" prefab and zoom into it Expected result: Editor do... Read more
Button for the Advanced Volume settings in the Density Volume Component ...
Reproduction steps:1. Create a new HDRP Template project2. Right-click on Hierarchy -> Rendering -> Density Volume3. Select De... Read more
[Crash][VideoPlayer] Editor crashes in Play Mode when VideoPlayer has in...
How to reproduce:1. Open the attached "VideoPlayer_Crash.zip" project2. Enter Play Modeor1. Create a new project2. Add 3D Object to ... Read more
Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
Addressables loaded twice can't be released
How to reproduce:1. Open the attached project2. Open the Addressables window (Window > Asset Management > Addressables)3. Set ... Read more
Shader internal error when Building for iOS or Android
Steps to repro:1. Create a new project and add Island.shader attach to a report2. Create a new material, add shader to it3. Add crea... Read more
[iOS] Storyboard shows in a landscape mode for a second even though Devi...
To reproduce:1. Open attached project "1190428.zip"2. Build for iOS3. Open the Xcode project and make sure that Device Orientation i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject