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Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parameters In my array of y's, I will search for element "x", when executing Ar... Read more
PrecompiledAssemblyException does not show file paths in its message whe...
How to reproduce: 1. Open attached project 2. Check Console Window (see screenshot below for the error) Reproducible with: 2018.3.0... Read more
Sort Order is not respected for a newly created Canvas until Play Mode i...
How to reproduce: 1. Open user-submitted project (SortOrderTests) and 'SampleScene' scene 2. See that the Sort Order of the Canvas G... Read more
Collider bounds are not updated after moving attached GameObject
Steps to reproduce: 1. Open original project "Test.zip" 2. Enter Play Mode, pause after a couple of seconds 3. Observe console Expe... Read more
Unnecessary UI icons are drawn at the top left of the Package Manager Wi...
How to reproduce: 1. Open the attached project "PackageManagerIconGlitch.zip" 2. Open the Package Manager Window 3. Enter "l" or som... Read more
[Android] [LWRP] [Vulkan] Application crash on Adreno GPUs and Vulkan Gr...
Steps to reproduce: 1) Download SRP Repo from here: https://github.com/Unity-Technologies/ScriptableRenderPipeline 2) Open Scriptabl... Read more
Console Window breaks when Console log that has path containing parenthe...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter the Play Mode 4. Press on "Hello!" in the Console Window 5. ... Read more
[VFX] System.NotImplementedException when connecting Cellular Noise 3D N...
How to reproduce: 1. Open the "VFX_Graph_Error.zip" project 2. Open the "New VFX" graph Actual result: Errors are thrown in the Con... Read more
'InvalidCastException: Specified cast is not valid.' errors are occurrin...
How to reproduce: 1. Open the attached project 2. Open Tile Palette window (Window -> 2D -> Tile palette) 3. Observe the console Ex... Read more
"Interruptable transition + animator override controller" cause an inter...
How to reproduce: 1. Import the attached package to Unity 2. Open OverrideAnimationController.unityscene 3. Click the "Pause" button... Read more
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