Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a6
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1138862
Regression
No
'InvalidCastException: Specified cast is not valid.' errors are occurring when the Tile Palette window is opened
How to reproduce:
1. Open the attached project
2. Open Tile Palette window (Window -> 2D -> Tile palette)
3. Observe the console
Expected result: No errors
Actual result: 'InvalidCastException: Specified cast is not valid.' errors are occurring
Reproducible: 2018.3.10f1, 2019.1.0b8, 2019.2.0a6
Can't reproduce:
- 2019.2.0a9, because of a lot of different errors and missing Tile window (even after 'Tilemap Editor' package install)
- 2017.4.0f1, 2017.4.24f1, 2018.3.0a1 - 2018.3.0a5, because Fatal error occurs after opening Tilemap window and clicking anywhere in it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment