Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.1.0b8
2019.2.0a1
Issue ID
1139181
Regression
Yes
Console Window breaks when Console log that has path containing parentheses is clicked
How to reproduce:
1. Open attached project
2. Open SampleScene
3. Enter the Play Mode
4. Press on "Hello!" in the Console Window
5. Notice that the console window is broken until the selected line is changed (using arrow keys) and a bunch of ArgumentOutOfRange exceptions are present
Reproducible with: 2019.1.0b8, 2019.2.0a9
Not reproducible with: 2017.4.24f1, 2018.3.10f1, 2019.1.0a9
Actual results: clicking on Console log that has path containing parentheses break the Console Window
Expected results: clicking on Console log shouldn't change the Console Window
Notes: reproducible both on Mac and Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmaps are baked incorrectly for GameObjects when their Position is <=-2048 or >=2048 on any of the coordinates
- Sahder errors in Player when "Strict shader variant matching" is enabled and the rendering path is set to "Deferred"
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
Sule
Jun 05, 2019 09:06
I have the same in 2019.1.5f1. It seems to be related to the log stacktraces. Disabling the stacktrace for all logs fixes the issue.