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[Input System] Button clicks are missed when using SwitchCurrentControlS...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view, select t... Read more
"Importer(SpeedTreeImporter) generated inconsistent result for asset" on...
SpeedTreeImporter generates inconsistent import results How can we reproduce it using the example you attached1 Open attached projec... Read more
[HDRP][DLSS] Rendering performance drop when Physically Based Depth Of F...
How to reproduce:1. Open the attached project named "hdrp_dxr_dlss.zip"2. Open the Scenes/samplescene3. Enter Play mode4. Observe th... Read more
JsonUtility fails to update Object references when running the test on S...
How to reproduce:1. Open attached project "TestJSON.zip"2. Open Test Runner window3. Select PlayMode in the Test Runner window4. Cli... Read more
CPU/GPU utilization goes up to 10-40% when Occlusion Culling window is o...
How to reproduce:1. Open attached project "EditorGpuUtilization.zip"2. Look at the GPU/CPU utilization in the Task Manager3. Open Oc... Read more
No proper error message when mismatching player build and editor version
When you try to connect the profiler to a player built when a more recent version of Unity, one out of two things can happen: 1. It ... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
PhotoCapture has a very low framerate
How to reproduce:1. Open the attached "Project.rar" project2. Switch to UWP3. Enter the PlayMode4. Press "Start Capture" Expected re... Read more
Tutorial window Start/Next/Back/Done buttons are unresponsive when in Fu...
Reproduction steps:1. Create and open an FPS Microgame template project (or import any Microgame by Unity Technologies from the Asse... Read more
[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur
Reproduction steps:1. Create an empty Unity project on macOS Big Sur and switch platform to iOS2. Go Project Settings -> Player -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size