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0
votes
Fixed

[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the user's attached "HDRPAlphaIssueTest" project 2. Open the Scene "debugScene" 3. Open the Game view (Win... Read more

1
votes
Duplicate

Script loses reference to a MonoBehaviour after adding Serialized variab...

Serialization

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Apr 24, 2021

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Version/s: 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce: 1. Open the attached project "Roguecaster.zip" 2. Go to Assets > _Game > Scripts > Units > AIComponent 3. Uncommen... Read more

0
votes
Fixed

Baked cookies are offset between GPU and CPU lightmapper

Progressive Lightmapper

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May 05, 2021

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Version/s:

Steps to reproduce: 1. Open the attached repro project 2. Bake the scene using the CPU PLM 3. Bake the scene using the GPU PLM 4. N... Read more

6
votes
Fixed

RectMask2D Softness property has no effect when used on TextMeshPro Text

Package: TextMeshPro

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Apr 23, 2021

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Version/s: 2019.4.18f1, 2019.4.24f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TMP_Soft_Mask.zip" project 2. Open the "SampleScene" Scene 3. Observe the Game view ... Read more

0
votes
Fixed

"A GameObject name cannot be set to an empty string" warning is logged ...

Inspector Framework

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May 03, 2021

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Version/s: 2021.1.0a1, 2021.2, 2021.2.0a15

How to reproduce: 1. Open the user's attached project 2. In the Project window, expand sprite asset and select its first sub-asset (... Read more

4
votes
Postponed

PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...

Package: UI Toolkit

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May 06, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select MyObject in the Scene Hierarchy 4. Observe MyComponent ... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more

1
votes
Fixed

Reflection probes must be rebaked twice to update when using "Generate L...

Progressive Lightmapper

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May 06, 2021

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Version/s: 2019.3.0f3, 2021.2

Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more

0
votes
Fixed

Crash after closing the Editor when broken asset bundle is loaded asynch...

Mono

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("UnityCrashTest.zip") 2. Open the Test Runner window (Window -> General -> Test Ru... Read more

0
votes
Fixed

Color32 Picker Context Menu will always display in the left corner regar...

IMGUI

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May 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more

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