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[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...
How to reproduce: 1. Open the user's attached "HDRPAlphaIssueTest" project 2. Open the Scene "debugScene" 3. Open the Game view (Win... Read more
Script loses reference to a MonoBehaviour after adding Serialized variab...
How to reproduce: 1. Open the attached project "Roguecaster.zip" 2. Go to Assets > _Game > Scripts > Units > AIComponent 3. Uncommen... Read more
Baked cookies are offset between GPU and CPU lightmapper
Steps to reproduce: 1. Open the attached repro project 2. Bake the scene using the CPU PLM 3. Bake the scene using the GPU PLM 4. N... Read more
RectMask2D Softness property has no effect when used on TextMeshPro Text
How to reproduce: 1. Open the user's attached "TMP_Soft_Mask.zip" project 2. Open the "SampleScene" Scene 3. Observe the Game view ... Read more
"A GameObject name cannot be set to an empty string" warning is logged ...
How to reproduce: 1. Open the user's attached project 2. In the Project window, expand sprite asset and select its first sub-asset (... Read more
PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select MyObject in the Scene Hierarchy 4. Observe MyComponent ... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
Reflection probes must be rebaked twice to update when using "Generate L...
Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more
Crash after closing the Editor when broken asset bundle is loaded asynch...
Reproduction steps: 1. Open the attached project ("UnityCrashTest.zip") 2. Open the Test Runner window (Window -> General -> Test Ru... Read more
Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more
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