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Cursor.visible equals True, while the cursor is invisible when entering ...
Reproduction steps:1. Open user's project "Cursor bug report.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click anywhere in... Read more
Array list is not displayed in the Inspector window when using a Seriali...
How to reproduce:1. Open the attached "PropertyFieldDefaultVisibility.zip" project2. Open the "SampleScene" Scene3. Select "GameObje... Read more
API for environmentMIS property in LightingSettings is not exposed
environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this,... Read more
LocationService does not ask user for permission to retrieve geolocation...
How to reproduce:1. Open the attached project "GeolocationWebGL.zip"2. Switch Platform to WebGL3. Build And Run Expected result: Per... Read more
[XR][OpenXR] A black background is rendered in HMD when using Solid Colo...
Reproduction steps:1. Open the user's attached "XR Plugin Testing.zip" project2. Load the "Main" scene3. Enter Play mode4. Observe t... Read more
[macOS] Value is not updated in the Inspector when pasting an array element
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "Foo" Asset3. In the... Read more
[General] [Windows] InputSystem InputAction.GetBindingDisplayString does...
How to reproduce:1. Install English and Russian language packs to Windows2. Open the attached project "InputSystemKeyboards.zip"3. C... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce:1. Open the user's attached "Testing Shader.zip" project2. Selected the "BuggedShader" Shader Graph3. Observe the I... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce:1. Open the attached project "DS-Test-Project.zip"2. Open HomeScene (Assets > Scenes > HomeScene in the Proje... Read more
Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...
How to reproduce:1. Create a new HDRP project and close the Editor2. Go to the project's directory3. Make 20 copies of the project's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform