Search Issue Tracker
Won't Fix
Votes
1
Found in
2018.4
2019.4
2020.1.17f1
2020.3
2021.1
2021.2
Issue ID
1338483
Regression
No
LocationService does not ask user for permission to retrieve geolocation data when on WebGL Build
How to reproduce:
1. Open the attached project "GeolocationWebGL.zip"
2. Switch Platform to WebGL
3. Build And Run
Expected result: Permission for geolocation from the user is asked and shown on the screen
Actual result: Permission for geolocation from the user is not asked and no data is retrieved
Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 2021.2.0a17
Could not test with: 2021.2.0a18 (Unable to run the Build)
Comments (1)
-
Marks4
Aug 24, 2021 12:58
I created an asset to deal with this: https://assetstore.unity.com/packages/tools/integration/geolocationwebgl-199649
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Resolution Note:
Thank you for raising this issue. We will be tracking this as a future feature to add to the WebGL Platform.