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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.68f1

6000.3.10f1

6000.4.0b9

6000.5.0a7

Issue ID

UUM-134917

Regression

Yes

Texture preview icons are missing in Frame Debugger when expanding "Textures" foldout

Graphics Debugging Tools

-

Steps to reproduce:

  1. Create a new project using Universal 3D template
  2. Open the Frame Debugger (Window > Analysis > Frame Debugger) and Enable it
  3. Select any event that has "Textures" foldout populated (e.g. Draw Procedural)
  4. Expand the "Textures" foldout
  5. Observe the "_BlitTexture" property

Actual results: No icon is visible to the left of the “_BlitTexture” property name (sometimes it shows up for a second when navigating through events)

Expected results: An icon with a preview is visible to the left of the “_BlitTexture” property name

Reproducible with versions: 6000.0.68f1, 6000.3.4f1, 6000.3.10f1, 6000.4.0b9, 6000.5.0a7

Not reproducible with versions: 6000.3.3f1

Tested on (OS): Ubuntu 24.04, macOS 26.2

 

Notes:

  • Reproduces with most textures (except "_UserLut")

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