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Playmaker editor: renaming state loses focus after character pressed (v2)
1. What happened When trying to rename a state in the Playmayker Editor window, the state loses focus after first character btn is p... Read more
mono callstack overflow when callling Resources.UnloadUnusedAssets and c...
Crash with mono callstack overflow when calling Resources.UnloadUnusedAssets from a project with c# scripts that contain large, nest... Read more
[Input] Clickcount returns very big values when mouse is moved
Reproduction steps: 1. Open the attached project 2. Open "MouseScene" 3. Press any mouse button and move mouse around 4. See that cl... Read more
When opening Asset Store or Service window on Personal skin, it shows Da...
Reproduction steps: 1. Create a new project or open any other. 2. Change Editor skin to personal. 3. Open Asset Store or Service win... Read more
Material preview not showing for certain materials
Repro steps: 1. Open the attached (empty) project, or create a new one. 2. Add a cube in the scene, and in its renderer open the mat... Read more
Letter "I" is cut in Physics and Physics2d settings
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Physics (or Physics2D) Act... Read more
Inconsistency in names of the Physics and Physics2d settings
When open Physics settings - the window name is "PhysicsManager" but for Physics2d settings the window name is "Physics2dSettings" W... Read more
Line is not on its place in QualitySettings view in Inspector
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Quality Actual results: not... Read more
Particle System: Box shape with Scale.Z = 0 changes emission direction
1. What happened Particle System: Box shape with Scale.Z = 0 changes emission direction. And that is a regression from 5.6. There we... Read more
[GLES3] Shader doesn't compile when step() * step() multiply is used
Reproduction steps: 1. Open the attached 'Archive' project. 2. Set graphics API to GLES3. 3. Build and run the '1' scene on a mobile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view