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[NetCode] Generating GhostComponent to Terrain causes error
[NetCode] Generating GhostComponent to Terrain causes error To reproduce: 1. Open project attached, New Scene. 2. Open Terrain and ... Read more
[Addressables] AssetReferenceDrawer does not mark object as dirty when s...
How to reproduce: 1. Create a new Unity project 2. Import the Addressables package, create Addressable settings and mark anything as... Read more
[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete
Reproduction steps: 1. Open the attached project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the crash Reproducible wit... Read more
[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more
Curve editor throws error: "IndexOutOfRangeException: GetKey" when crea...
How to reproduce: 1. Open attached project "case1259902.zip" 2. Select CubeTimeline.playable asset in Project window 3. Open Timelin... Read more
[Localization] Part of a String Table doesn't get pushed when using Goog...
How to reproduce: 1. Open the attached "LocalizationGoogleSheets repro" project 2. Select "Google Sheets Service.asset" Asset from A... Read more
[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...
How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce: 1. Open the user attached project 2. Open the Project's Window 3. Reimport the "New Sprite Atlas" Asset (located i... Read more
[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...
How to reproduce: 1. Open user-submitted project (MetalParticlesGlitch.zip) 2. Open the SampleScene 3. Build and run the player Exp... Read more
[IL2CPP] Build fails when using new project with default settings
Reproduction steps: 1. Open project "IL2CPP.zip" 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds suc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException
- Renderer Light Probe Selection option resets to default when closing and reopening the Unity Editor