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0
votes
Fixed

[NetCode] Generating GhostComponent to Terrain causes error

Package: Unity Netcode

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Jun 30, 2020

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Version/s: early preview

[NetCode] Generating GhostComponent to Terrain causes error To reproduce: 1. Open project attached, New Scene. 2. Open Terrain and ... Read more

0
votes
Fixed

[Addressables] AssetReferenceDrawer does not mark object as dirty when s...

Package: Build Pipeline - Addressables

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Jul 01, 2020

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Version/s: 1.2.2

How to reproduce: 1. Create a new Unity project 2. Import the Addressables package, create Addressable settings and mark anything as... Read more

0
votes
Fixed

[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete

Package: Burst

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Jun 19, 2020

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Version/s: 1.4.0-preview.1

Reproduction steps: 1. Open the attached project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the crash Reproducible wit... Read more

1
votes
Fixed

[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...

Package: Scriptable Render Pipeline Universal

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Jun 30, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more

0
votes
Fixed

Curve editor throws error: "IndexOutOfRangeException: GetKey" when crea...

Package: Timeline

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Jul 01, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open attached project "case1259902.zip" 2. Select CubeTimeline.playable asset in Project window 3. Open Timelin... Read more

0
votes
Fixed

[Localization] Part of a String Table doesn't get pushed when using Goog...

Package: Localization Package

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Jul 01, 2020

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Version/s: 0.7.1-preview

How to reproduce: 1. Open the attached "LocalizationGoogleSheets repro" project 2. Select "Google Sheets Service.asset" Asset from A... Read more

0
votes
By Design

[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more

0
votes
Fixed

[2D][SpriteAtlas V2] Editor crashes when packing Sprites

2D

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Jun 28, 2020

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Version/s: 2020.1.0a15, 2020.1.0b13, 2020.2

How to reproduce: 1. Open the user attached project 2. Open the Project's Window 3. Reimport the "New Sprite Atlas" Asset (located i... Read more

0
votes
Fixed

[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...

Package: Scriptable Render Pipeline Universal

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Jun 29, 2020

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Version/s: 9.0.0 - preview.14

How to reproduce: 1. Open user-submitted project (MetalParticlesGlitch.zip) 2. Open the SampleScene 3. Build and run the player Exp... Read more

0
votes
By Design

[IL2CPP] Build fails when using new project with default settings

IL2CPP

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Jun 30, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps: 1. Open project "IL2CPP.zip" 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds suc... Read more

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