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Fixed

Votes

0

Found in [Package]

1.4.0-preview.1

Issue ID

1257211

Regression

No

[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete

Package: Burst

-

Reproduction steps:
1. Open the attached project
2. Load the "SampleScene"
3. Enter Play mode
-- Observe the crash

Reproducible with Burst 1.4.0-preview.1: 2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16

First lines of the stack trace:
0x00007FF7E4580D1E (Unity) ExecuteJob
0x00007FF7E4581EAC (Unity) ForwardJobToManaged
0x00007FF7E456F591 (Unity) JobQueue::Exec
0x00007FF7E4575E9B (Unity) JobQueue::Steal
0x00007FF7E457679E (Unity) JobQueue::WaitForJobGroupID
<...>

  1. Resolution Note:

    Fixed in: 2020.2.0a19, 2020.1.2f1, 2019.4.8f1

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