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Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...
To reproduce:1. Create a new Unity project2. Add a texture to the Assets folder (you can use the one that is attached to this case)3... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01)2. Navigate to Lighting Settings and make sure that Prog... Read more
SerializeReference crash when editing array with polymorphic data and on...
To reproduce:1. Open attached project ("case_1189933.zip")2. Select "CrashObject" Game Object from Hierarchy window3. In the Inspect... Read more
[iOS] Seventh Generation iPod Touch is not recognized using Device.gener...
Reproduction steps:1. Open the attached project.2. Build and run the "SampleScene" on the 7th gen iPod. Actual behavior:- "iPodTouch... Read more
[WebGL] Mouse events are not called on builds when the scene does not ha...
How to reproduce:1. Open the attached project ("case_1189110-Button_Test.zip")2. Open the repro scene ("SampleScene")3. Enter Play M... Read more
Unity test running in batch mode fails when adding new assemblies
How to reproduce:1. Extract the "repro.zip" folder2. Change path variables according to your machine in "repro.sh" script3. Execute ... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01)2. Navigate to Lighting Settings and make sure that Prog... Read more
[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...
Reproduction steps:1. Open "Project.zip" project2. "Window" -> "AssetBundle Browser"3. Build Asset Bundles4. Inspect the Asset Bu... Read more
Infinite shader compilation loop during project launch when project cont...
How to reproduce:1. Open the user-provided "bugreport_launch_loop" project Expected result: The project opens successfully.Actual re... Read more
[Unity Physics] InvalidOperationException: The previously scheduled job ...
How to reproduce:1. Open attached project "hmh_test_terrain.zip" and scene "main"2. Enter Play mode (and clear Errors in Console win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size