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Node drop-down opens at a different location on-screen than the Node is ...
How to reproduce:1. Create a new project2. In the Project window, click the right mouse button > Create > Bolt / Visual Script... Read more
[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
[VFX] Too many GPU Event leads to compilation error
After link of 6 gpu event to the same system observe the error`syntax error: unexpected token 'if' at kernel CSMain` Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps:1. Open the user's attached project2. In the Project window, select TooBigTexture asset and observe that Max Size... Read more
[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...
It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more
Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...
Reproduction steps:1. Open user attached project2. Open Assets\StartStopSubsystems\StartStop3. Enter Playmode4. Click Button in bott... Read more
[Timeline] Audio track Curve Editor Colour identifiers clip with other U...
Reproduction steps:1. Open attached project2. Open Assets\Scenes\SampleScene Scene3. Select Timeline in the Hierarchy4. Open Window ... Read more
LayerMask ignores custom tooltips and labels in the Inspector when using...
How to reproduce:1. Open the user's attached project2. Open the 'LayerMaskBug' Scene3. In the Hierarchy select the 'LayerMask Test'4... Read more
Particle System Curve's point Time and Value info box clips when moved t...
How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more
Editor crashes on Force Quit when library is deleted and regenerated whi...
Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used