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[Universal RP] Camera preview frames do not refresh and gets overlapped ...
Camera preview frames do not refresh and gets overlapped on changing Camera position. Refer the attached video Steps to reproduce: 1... Read more
[Universal RP] "Look Dev" menu exists for Universal RP template even tho...
"Look Dev" menu exists for Universal RP template even though it's not supported. Refer the attached video Steps to reproduce:1) Crea... Read more
[Asset Importing] .unitypackage file in a project folder can import to t...
If you open two projects and you have a .unitypackage file in a project folder of the project you opened most recently, clicking the... Read more
TextMeshPro Input Field moves to the same direction as its Scrollbar whe...
How to reproduce:1. Open the attached project "1179982.zip"2. Enter Play mode3. Scroll through the Input Field Expected result: Inpu... Read more
[SerializeReference] Assets lose its Data when a Class name is changed
To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity2. Select "New Some Thing" gameObject in the Pr... Read more
[HDRP] PBR graph (and Hair Graph) two-sided doesn't work
Does not reproduce in 2019.1.11f1Repro steps:1. Use a project with HDRP2. Create a PBR shadergraph3. Create a material and assign yo... Read more
[OSX][Standalone] When "Camera Usage Description" is left empty, using w...
Due to new security update, the standalone player needs to ask permission when using webcam. However, if the user fails to fill the ... Read more
Unreferenced Material with "HideFlags.DontSave" is included in Build
Reproduction steps:1. Open "1181431" project2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabl... Read more
[Android] App crashes on launch when "Render Over Native UI" setting is ...
Repro steps:1. Open attached project2. Make sure the Target API Level is set to 27 or above3. Make sure the "Render Over Native UI" ... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work