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[XR SDK] XR Plug-in management tab grays out and stucks when installing ...
Reproduction steps:1. Create a new project2. Open Project Settings3. Enable XR Plug-in management4. Try to enable one of the Plug-in... Read more
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more
IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more
Unity crashes when opening Lighting Window
Reproduction steps:1. Open user attached Project2. Open the Lighting Window Expected result: The Lighting window is openedActual res... Read more
[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...
Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more
File gets moved to the Asset folder when trying to move it elsewhere wit...
How to reproduce:1. Open the user's attached project2. In the Project window open Packages > TestPackage > Editor3. Drag the E... Read more
Crash when regenerating Units after upgrade from 1.4.13
After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attached. ---... Read more
[HDRP] [VFX] Debug Material override blending
How to reproduce:1. Open the VisualEffectGraph_HDRP test project from SRP/VFX repository2. Open the Scene named HDRP3. Observe the t... Read more
UnityLinker doesn't abort the Build if the assembly reference is missing
How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12