Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
5
Found in
2020.2.3f1
2020.3
2021.1
2021.2
Issue ID
1317949
Regression
No
IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current index in a IJobFor/IJobParallelFor
Reproduction steps:
1. Open the user's attached project
2. Go to File > Build Settings..
3. Make sure Scene "SampleScene" is added to the build
4. Press Build And Run
-- observe build crash
Reproducible with: 2020.3.2f1, 2021.1.0f1, 2021.2.0b7
Could not test with: 2018.4.33f1, 2019.4.23f1 (errors), 2021.2.0b8 (unable to build because of case 1319442)
Reproduced with Collections package: 0.9.0-preview.6, 0.15.0-preview.21
Note:
- Not reproducible with Mono
- Not reproducible with IL2CPP when Script Debugging is enabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a14
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.4f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.6f1