Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.4
2019.4
2019.4.0f1
2020.2
2020.3
2021.1
2021.2
Issue ID
1256772
Regression
No
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or 'ps-AF' CultureInfos
How to reproduce:
1. Open the attached 'TestGlobalization_UnityProject.zip' project
2. Open 'SampleScene'
3. Enter the Play mode
4. Observe the Console
Expected result: '###### Character Count: 7' and 7 codes get logged in the Console
Actual result: '###### Character Count: 0' gets logged in the Console
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.2.7f1, 2020.3.2f1, 2021.1.0f1, 2021.2.0a10
Notes:
- The issue is reproducible with 'th-TH', 'ar-SA', and 'ps-AF' CultureInfos
- The issue is not reproducible with a .Net console app
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2021.2.X):
Postponing for now until the mono upgrade task is complete which may fix this. Will revisit after it lands.