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Game View Doesn't repaint when aspect ratio changed
When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more
# symbol missing in example
-e: see title -repro:--go to Documentation/html/en/Manual/flashexamples-supplyingdata.html--NOTICE the code example says "C" and not... Read more
broken link in flash docs
-repro:--go to /Documentation/html/en/Manual/flash-gettingstarted.html--click "Scripting Reference: ActionScript" at the bottom--NOT... Read more
page under wrong section
-repro:--go to Documentation/html/en/Manual/OptimizeForIntegratedCards.html--NOTICE that it is listed under the Flash section while ... Read more
Text on Web Player Settings, Resolution and Presentation, are cut off
Text on Web Player Settings, Resolution and Presentation, are cut off. Please see attached screen shot for details Webplayer support... Read more
The properties of source file is not visible in MD
The properties of source file is not visible in MD 2) How can we reproduce it using the example you attached1 Create new project and... Read more
GLSL fragment shader incorrectly tagged as a Fixed Function pipeline shader
To reproduce:1. Open the attached project2. Open scene3. Inspect the "New Sprite" GameObject4. Inspect the shaderExpected result: Th... Read more
Standalone and webplayer is broken in DX11
Standalone and web player is broken - please see attached screen shot for details. DXDiag of the system is attached. To reproduce:- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping