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Votes
1
Found in
2022.3.60f1
6000.0.42f1
6000.1.0b10
6000.2.0a6
Issue ID
UUM-100265
Regression
Yes
Light Probes get baked when calling LightProbes.Tetrahedralize
How to reproduce:
1. Open attached "IN-95782" project
2. Enter Play Mode
3. Click the "Toggle Light" button at the top of the Game view
4. Observe the result
Expected result: Dynamic objects become dark
Actual result: Dynamic objects don't change
Reproducible in: 2022.2.0a10, 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6
Not reproducible in: 2021.3.49f1, 2022.2.0a9
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Also reproducible in Player
- Commenting out the LightProbes.Tetrahedralize(); line results in expected result
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