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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
1
Found in
2022.3.60f1
6000.0.42f1
6000.1.0b10
6000.2.0a6
6000.3.0a1
Issue ID
UUM-100265
Regression
Yes
Light Probes get baked when calling LightProbes.Tetrahedralize
How to reproduce:
1. Open attached "IN-95782" project (See google drive link in the comments)
2. Enter Play Mode
3. Click the "Toggle Light" button at the top of the Game view
4. Observe the result
Expected result: Dynamic objects become dark
Actual result: Dynamic objects don't change
Reproducible in: 2022.2.0a10, 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6
Not reproducible in: 2021.3.49f1, 2022.2.0a9
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Also reproducible in Player
- Commenting out the LightProbes.Tetrahedralize(); line results in expected result
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