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Votes

1

Found in

2022.3.60f1

6000.0.42f1

6000.1.0b10

6000.2.0a6

Issue ID

UUM-100265

Regression

Yes

Light Probes get baked when calling LightProbes.Tetrahedralize

-

How to reproduce:
1. Open attached "IN-95782" project
2. Enter Play Mode
3. Click the "Toggle Light" button at the top of the Game view
4. Observe the result

Expected result: Dynamic objects become dark
Actual result: Dynamic objects don't change

Reproducible in: 2022.2.0a10, 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6
Not reproducible in: 2021.3.49f1, 2022.2.0a9

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Notes:
- Also reproducible in Player
- Commenting out the LightProbes.Tetrahedralize(); line results in expected result

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