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Fixed
Votes
0
Found in [Package]
0.6.1-preview
Issue ID
LOC-86
Regression
No
Pseudo-localization methods are applied to the whole string when using Rich text tags
How to reproduce:
1. Open the attached project (TextTest.zip) and open the SampleScene
2. Enter the Play Mode
3. In the Locale GameView Menu select Pseudo instead of English
Expected result: the second word 'World' gets colored red and only then Pseudo-localization methods are applied
Actual result: the Rich text tags get ignored and Pseudo-localization methods are applied to the whole string
Reproducible with: 0.6.0-preview (2019.3.7f1), 0.6.1-preview (2020.1.0b4, 2020.2.0a7)
Could not test with: 0.5.1-preview and earlier (Pseudo-localization not introduced)
Notes:
Same issue when using TextMeshPro
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Resolution Note:
Added PreserveTags method