Search Issue Tracker
Emoji characters are not displayed in dynamic font
Reproduced in the editor and in a standalone build. Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936) Read more
Adding a polygon collider 2d on runtime via script is broken on builds
To reproduce:1. Open attached project2. Open scene "screen". It contains a sprite and a script that attaches a polygon collider 2d c... Read more
Script component disappears from Inspector when changing the script asse...
Script component disappears when changing the script asset via the Object Selection window. Please see attached video for further de... Read more
Instantiate(gameObject.audio) as AudioSource causes crash
To reproduce:1. Open attached project2. Open scene "creatures"3. Run - unity crashes with no bug report Removing the line "SXFaudioS... Read more
Scene icons move to the left when selected by Type in Project Browser
Scene icons move to the left when selected by Type in Project Browser - please see attached video for details. To reproduce:- Open a... Read more
Two networking errors everytime a new project is created
Note: Appears to only happen on 10.8 and seemingly doesn't affect the use of unity 1. Create new project Observe errors in console: ... Read more
The padding is missing on the top part of the Color window
The padding is missing on the top part of the Color window - please see attached screen shots. Regression from 4.3.4f1. To reproduce... Read more
headless Angrybots crashes
-e: when running angrybots as a headless build it crashes -repro:--build angrybots for linux with the headless option ticked--run bu... Read more
Feature names in About does not match actual product names
Licences type in the Unity about is not consistent with our product names. 1. Activate a full Unity Pro licences with all possible a... Read more
Selection is lost when using ctrl+select on OSX
Steps to reproduce : - create a new project- create a game object and create an animation in the Animation Window- add a few keyfram... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"