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0
votes
Fixed

[GPULM] - Fallback to CPULM failing on reading totalRaysCastCountBuffer

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails while reading totalRaysCastCountBuffer used to measure baking performance.This happens in RRBakeLi... Read more

0
votes
Fixed

[GPULM] - Fallback to CPULM failing when writing LightCookies buffer and...

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails when baking a scene that has baked light cookies.The bug happens in OpenCLCommonBuffers::PrepareLi... Read more

0
votes
Not Reproducible

[Linux] Editor crashes when changing Layouts numerous times

Linux

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Mar 15, 2021

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Version/s: 2021.2.0a9

Repro Steps:1. Open Unity Editor2. Using the drop-down option (top right of the Editor), change the Layout numerous times, roughly 7... Read more

0
votes
Fixed

The 'Play On Awake' checkbox gets unchecked when selecting multiple Part...

Visual Effects - Legacy

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Mar 14, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.0f1, 2021.1

How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy3. Select the newly created Particle System4. In... Read more

0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray&lt;T&gt; implements IEnumerable&lt;T&gt; allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more

0
votes
Duplicate

Errors thrown when a particle System Limit Velocity over Lifetime Dampen...

Visual Effects - Legacy

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Mar 12, 2021

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Version/s: 2020.2.4f1, 2020.3, 2020.3.0f1, 2021.1.0a5, 2021.2

How to reproduce:1. Open the attached project (case_1321031-ParticleErrors)2. Open SampleScene3. Click Play4. Select the Particle Sy... Read more

3
votes
Duplicate

Cannot expand a Serializable struct in a Scriptable Object from a custom...

IMGUI

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Mar 15, 2021

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Version/s: 2020.2.0a16, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open Test/Window Test3. Select DialogData in the object picker4. Try to expand the e... Read more

0
votes
Duplicate

CursorLockMode.Locked doesn't lock the cursor when entering the Play Mod...

Scene/Game View

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Mar 14, 2021

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Version/s: 2020.3.0f1, 2021.1.0b9, 2021.2.0a6

How to reproduce:1. Open the user's attached "CursorTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Pl... Read more

0
votes
By Design

[HDRP] Reducing scene view camera clipping planes can result into errors...

Package: Scriptable Render Pipeline HD

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Mar 16, 2021

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Version/s: master 2021 03 16

To reproduce simply open any HDRP project and adjust the clipping planes as in the video. Expected: We clamp the values, users cant ... Read more

0
votes
Fixed

Sprite Shape incorrect normal generation

Package: 2D Sprite Shape

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Oct 20, 2020

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Version/s: 6.0.0-pre.1

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