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UIElements CreateInspectorGUI() method does not work when used in Animat...
How to reproduce:1. Open attached project ("AnimatorStateMachineRepro.zip")2. Open "New Animator Controller.controller" asset3. In A... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce:1. Open user-submitted project (Unity_ButtonFeedback_2019_3)2. In 'Scene' scene disable the PlayerInput GameObject3... Read more
[StateMachine] Animation states in Animator are not automatically update...
Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more
Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more
[Win7] Built HD-RP player leaks memory
How to reproduce:1. Create and open a new project using HD-RP template2. Build and run the game3. Observe memory used by the built a... Read more
Editor crashes when importing Acrocatic asset
How to reproduce:1. Create a new project2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crashActua... Read more
[Android] Crash with "java.lang.RuntimeException" error
Reproduction steps:1. Open "1187068" project2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more
[Addressables] NullReferenceException appears when addressable scriptabl...
To reproduce:1. Open attached project2. Press play in the editor3. Check the console for errors Actual results: NullReferenceExcepti... Read more
[iOS] WebCamTexture.devices returns number of cameras a device has even ...
To reproduce:1. Open the attached project "WebCamTest.zip" and open "SampleScene.unity" scene2. Build for iOS3. Deploy the Xcode pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open