Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
4.10.0, 7.1.2
Issue ID
1183445
Regression
No
[Win7] Built HD-RP player leaks memory
How to reproduce:
1. Create and open a new project using HD-RP template
2. Build and run the game
3. Observe memory used by the built application in Task Manager
Expected result: memory usage does not increase over time
Actual result: memory usage increases over time
Reproducible with: 2018.4.11f1 (4.10.0), 2019.2.8f1 (6.9.0, 6.9.1), 2019.3.0b6, 2020.1.0a6 (7.0.1, 7.1.1, 7.1.2)
Could not test with: 2017.4.33f1 (HDRP not available), 2020.1.0a7, 2020.1.0a8 (player crashed due to an existing bug)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not present when using unity_SpriteColor and Alpha Clipping in Shader Graph
- [macOS] Secondary display rendering incorrect target and flickering when building for Multi-Display
- "Create Empty Child" Option Creates Root Object When No Parent Is Selected
- Freeze/Crash when entering Play Mode in a specific project
- Lack of documentation regarding VFX Ray Tracing support
Add comment