Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
4.10.0, 7.1.2
Issue ID
1183445
Regression
No
[Win7] Built HD-RP player leaks memory
How to reproduce:
1. Create and open a new project using HD-RP template
2. Build and run the game
3. Observe memory used by the built application in Task Manager
Expected result: memory usage does not increase over time
Actual result: memory usage increases over time
Reproducible with: 2018.4.11f1 (4.10.0), 2019.2.8f1 (6.9.0, 6.9.1), 2019.3.0b6, 2020.1.0a6 (7.0.1, 7.1.1, 7.1.2)
Could not test with: 2017.4.33f1 (HDRP not available), 2020.1.0a7, 2020.1.0a8 (player crashed due to an existing bug)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
Add comment