Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
4.10.0, 7.1.2
Issue ID
1183445
Regression
No
[Win7] Built HD-RP player leaks memory
How to reproduce:
1. Create and open a new project using HD-RP template
2. Build and run the game
3. Observe memory used by the built application in Task Manager
Expected result: memory usage does not increase over time
Actual result: memory usage increases over time
Reproducible with: 2018.4.11f1 (4.10.0), 2019.2.8f1 (6.9.0, 6.9.1), 2019.3.0b6, 2020.1.0a6 (7.0.1, 7.1.1, 7.1.2)
Could not test with: 2017.4.33f1 (HDRP not available), 2020.1.0a7, 2020.1.0a8 (player crashed due to an existing bug)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit
Add comment