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0
votes
Fixed

Mesh is shaded as black when setting BoneWeights via Advanced Mesh API

Mesh

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Mar 11, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more

0
votes
Fixed

[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...

Package: Scriptable Render Pipeline Universal

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Feb 10, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the project attached in "Test CS Bug.zip"2. Go File -> Build Settings3. Enable Create Xcode project4. ... Read more

0
votes
Fixed

[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...

Graphics - LowLevel

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Mar 05, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1

Steps to reproduce:1. Open the attached project "Case_1319589"2. In the top menu go to Window/DoIt -- this tries to create a Mesh at... Read more

0
votes
Duplicate

Text does not clear when pressing the clear (x) button in a Search Field

IMGUI

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Mar 12, 2021

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Version/s: 2020.2.0a13, 2020.2.7f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Click Window > SreachField Test3. Type anything into the Search Field4. Click the... Read more

0
votes
Fixed

Physics inconsitency with nested Rigidbody and Rigidbody2D

Physics2D

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Mar 11, 2021

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Version/s: 2020.2.7f1

Reproduction steps:1. Open attached project "NestedPhysicsBug" and scene "SampleScene"2. Enter Play Mode3. Observe the CapsuleParent... Read more

0
votes
By Design

Incorrect buffer values when computing shaders on AMD

Graphics - LowLevel

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Mar 04, 2021

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Version/s: 2019.4, 2019.4.14f1, 2020.2, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the "computeBuffers.zip" project2. Build the project3. Open the built project with "RenderDo... Read more

0
votes
Not Reproducible

[Windows] Shader Compiler Crashes When Compiling Shaders for Metal

Shader System

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Mar 08, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.2, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the "compute shader compilation test 19.4.21.zip" project2. In the Project window, select th... Read more

0
votes
Fixed

[XR SDK][WindowsMR]Shared Depth Buffer not populated properly breaking W...

Package: Windows XR Plugin

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Apr 27, 2020

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Version/s: 2.3, 3.3, 4.0

1. What happened It manifests in the same way a straw appears in a glass of water and looking at it from the side. The image is "tor... Read more

0
votes
Fixed

TextureImporter settings get dirtied upon switching Platform Setting vie...

Asset - Database

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Mar 12, 2021

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Version/s: 2019.4.12f1, 2020.2.0b7, 2021.1.0a1, 2021.2, 2021.2.0a8

How to reproduce:1. Open the attached project2. Select the 'testImage' asset in the Project window3. In the Inspector window switch ... Read more

0
votes
By Design

Anti-aliasing for Render Texture is not doing anything when "MSAA" setti...

Texture

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Mar 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "AATest.zip"2. Open the "SampleScene" scene3. Change the "New Render Texture" Anti-ali... Read more

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